Giacomo Deriu

3D Artist - Creative Coder

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Education

2002 - University degree in art, at the "Accademia di Belle Arti di Bologna", specializing in digital arts.

 

1995 - Artistic high school certification, taken at the "Istituto Statale d'Arte di Bologna"
section painture.

 

Highlights and Specialities:

Senior 3D Artist

Developing interactive applications
Developing and design videogames
Developing phisical interactive devices/installations with electronic

Developing phisical interactive devices/installations with electronic devices such Arduino
and different kind of sensors

Interactive Video mapping

Expertise in 3D printing and fast prototyping

Hardworker

Problem solver

 

Work experience

 

Currently:

Cto and Tech lead
Lapisly, Barcelona – Spain

 

Freelance 3D Artist and Unity Developer

Italy, Spain

 

Past experiences:

Environment Artist, Unity 3D developer

Omplay Entertainment, Kuala Lumpur (2015)

 

Senior 3D artist

Video Page, Bologna (2015)

 

Unity 3D developer
Asteria Multimedia S.r.l. , Trento (2014)

 

Senior 3D artist
Renner S.r.l., Bologna (2014)
Bonfiglioli S.r.l., Bologna (2014)

 

Video mapping
Renner S.r.l., Bologna (2014)

 

Videogame developing
Asteria Multimedia S.r.l. , Trento (2013)

 

Android app developing
Unitel S.r.l. , Bologna (2012)

 

Senior 3D artist
Flyer S.r.l. , Bologna (2012)

 

Multimedia CTO
Cimmarketing, Varese (2011-2012)

 

Senior Flash developer
Blacktrend S.r.l., Bologna (2011)
Greatworks S.L., Barcelona (2011)
Softonic international S.L. , Barcelona (2011)

 

Senior 3D artist
Gameloft Iberica, Barcelona (2010)

 

Senior Flash developer
Studio NO, Bologna (2010)
Greatworks S.L., Barcelona (2010)

 

Senior 3D artist
Arco Design, Reggio Emilia (2008-2010)
Blacktrend S.r.l., Bologna (2010)
Video Page, Bologna (2009)
Kallisto 204 S.r.l., Bologna (2009)
Pixel Mosaici, Bologna (2008-2009)

 

3D artist and illustrator
Pearson Italia S.p.a., Milano (2009-2011)
.
Creative coder - interactive artist
Argilla Produzioni S.r.l. (2009)

 

Flash videogame developer
Football.it S.r.l., Bologna (2008)

 

Flash developer
Pivot S.r.l., Bologna (2008)

 

3D artist
Video Page, Bologna (2008)
Distilleria S.r.l., Bologna ( 2007-2008)
HMX Media, London (2006)
Area Digitale, Bologna (2005)
WEA Tv, RAI, Roma (2004)
Video Page, Bologna (2003-2005)
Arco Design, Reggio Emilia (2002)
Space Lab, Bologna (2002)

 

Various freelance experiences
Different companies (1995 – 2001)

 

 

Awards

First prize winner on the competition "Premio Celeste 2008" with the video-interactive installation "Presente del Verbo Essere".

Selected for the video design festival "Viedram 2009".

Selected for the book "Young Blood 08" annual of italian creatives

 

 

Art Exhibitions

MAIN SOLO

2013
Escape landscapes, C&H Art Space, Amsterdam, NL

2012
Enlarge your cosciousness in 4 days 4 free, BT'F Art Gallery - Arte Fiera Off, Bologna, IT

2010
Pachinko , Ingresso Pericoloso Gallery, Rome, IT
Dirittura d'arrivo, Dream Factory Galleri, Milan, IT

2009
L'Adesso dice: sono l'Allora, Paggeria Arte - Palazzo Ducale of Sassuolo, Modena, IT

 

 

MAIN GROUP

2012
Justmad Contemporary Art Fair, Madrid, ES

2011
ADD arti digitali duemilaundici, MACRO Testaccio Museum, Rome, IT
Biennale di Venezia, Padiglione Accademie, Arsenale di Venezia, Venice, IT
The Other, Carcere Le Nuove Museum, Turin, IT
Tre anni di sognatori, Dream Factory Gallery, Milan, IT

2010
Anti digital divide, Palazzo Incontro, Rome,IT.
Arte Laguna, IV ed., Arsenale di Venezia-Tese di San Cristoforo, Venice, IT.

2009
Past is not alone, Basilica Cistern Yerebatan Sarnici, Istanbul, TUR.

2008
Premio Celeste – V Ed., Fabbrica Borroni, Bollate, Milan, IT. First place winner.
Robot01 – digital paths into music and art, Palazzo Re Enzo, Bologna, IT
Clicking the territory. Window of light and darkness, Castello Sforzesco di Vigevano, Pavia,IT

 

 

Software

Autodesk 3D Studio Max

Adobe Photoshop

Adobe After Effects

Adobe Flash

Unity 3D

Processing

Openframeworks

Arduino

Adobe Illustrator

Pixologic ZBrush

Adobe Dreamweaver

 

Skills

Modelling hi/low poly

Texturing and uv sheets managing

Rigging

Animation

Maxscript

Actionscript 2.0 - 3.0

Javascript and Unityscript

Java

C++

C#

Kinect (SDK and Openni)

Opencv

some electronic and robotic knowledges